Vols: I II III IV V VI VII VIII IX X XI XII XIII XIV XV XVI XVII XVIII XIX XX XXI XXII XXIII XXIV

Volume XXII

No. 12 - December 2022

  1. Editor's corner
  2. The role of alcohol at location-based entertainment
  3. Dave & Buster's Q3 2022 results
  4. Death by a thousand cuts
  5. Should location-based entertainment prioritize sustainability?
  6. What do people find meaningful and fulfilling?
  7. Why the birth rate is declining
  8. Two different eatertainment venues
  9. Why market and financial feasibility studies need to be different today
  10. Time saved, or time well spent?
  11. Older Gen Z trending vegetarian, vegan, and flexitarian

No. 11 - November 2022

  1. Editor's corner
  2. Do customers have a breaking point on price increases?
  3. Surprises from the 'baby bump'
  4. How fast is location-based entertainment spending recovering?
  5. Emerging trend - haven-making
  6. Pickleball's growing participation by youth
  7. It's all about creating social bonding experiences
  8. Construction costs on the increase
  9. Top sports bar chains by revenues
  10. Will Gen Z end foodie culture as we know it?
  11. How the pandemic changed us and you

No. 10 - October 2022

  1. Pumpkin breaks record for largest ever grown in North America
  2. Drinking is falling out of vogue
  3. Getting LBE design right the first time
  4. Healthy kids' meals trending in the restaurant industry
  5. Are Dave & Buster's comparable store sales really booming?
  6. How important are restaurant reviews?
  7. Participation in Halloween-related activities to be at pre-pandemic levels
  8. Pickleball's popularity and hospitality venues growing
  9. Interest in non-alcoholic beverages on the decline
  10. Define your ideal customer - or be magnetic to no one
  11. Davis Mega Maze Colossal Adventures' corn maze among country's best
  12. Keeping up with guests' increasingly dynamic preferences
  13. Robotics creating pizzatainment
  14. More thoughts on socialized gaming, aka competitive socializing
  15. Can competitive socialization work with F1 simulators?

No. 9 - September 2022

  1. Editor's corner
  2. What is the effect of Covid-19 on peoples' lives and expectations right now?
  3. Fewer Millennials are now married, but more have children
  4. Changes to participation and time with leisure & entertainment in 2021 compared to 2019
  5. No, it's not all about the attraction
  6. U.S. adults have begun to reduce spending on entertainment
  7. Thoughts on competitive socializing; is it the correct term?
  8. The impact of remote work on LBE group events
  9. Has the pandemic changed the importance of in-person socialization?
  10. Electric Shuffle embraces socialized gaming

No. 8 - August 2022

  1. Editor's corner
  2. America's favorite ice cream flavors
  3. Blippi, a children's entertainer on YouTube, promotes LBEs
  4. Is the potential oversaturation of eatertainment venues in Atlanta a precursor for other markets?
  5. Which restaurant chains have the most craveable burgers?
  6. How fast did location-based entertainment spending recover in Q2 2022?
  7. Satisfaction levels in the service industry at an all-time low
  8. Krulak's law from Seth Godkin
  9. Newly acquired pandemic habits are sticking and even accelerating
  10. Nostalgia escape design trend

No. 7 - July 2022

  1. Editor's corner
  2. The baby boom that isn't
  3. Pleasure revenge arrives
  4. How video game socialization is competition to location-based entertainment
  5. The immutable laws of marketing: Violate at your peril!
  6. Disney again dipping its toe into the non-theme park LBE market
  7. Does indoor mini-golf and cocktails have legs?
  8. Pickleball grows in popularity and launches a new LBE chain
  9. Founder of Punch Bowl Social to launch a new concept

No. 6 - June 2022

  1. Editor's corner
  2. Social, social, is it the future of LBEs?
  3. The latest on food and beverage LTOs
  4. Death by the experience gap
  5. The Australians are coming - again!
  6. The pandemic has caused a redistribution of demand
  7. Plant-based protein foods grow in availability
  8. The growing appeal of new school mini-golf
  9. How fast is location-based entertainment spending recovering?
  10. Competitive socializing venue on steroids opening

No. 5 - May 2022

  1. Editor's corner
  2. The experience economy has arrived, but not as expected
  3. The growing popularity of agritourism
  4. The growing importance of sustainability to purchase decisions
  5. Gen Z is growing up in the metaverse

No. 4 - April 2022

  1. Editor's corner
  2. There are only five ways to grow a location-based business
  3. New hayride safety standards
  4. The pandemic's economic divide and the impact of inflation on discretionary consumer spending
  5. Downtown Flavortown Pigeon Forge raises the bar for eatertainment
  6. The couch is winning

No. 3 - March 2022

  1. Editor's corner
  2. Competitive socializing
  3. How the pandemic has altered our eating habits
  4. The post-pandemic out-of-home entertainment new normal
  5. A decline in repeat visits and an increase in first-time visits
  6. Will the baby bust continue post-pandemic?

No. 2 - February 2022

  1. Editor's corner
  2. The popularity of golf-tainment
  3. The post-pandemic future of out-of-home entertainment
  4. Leisure and sports time used by Gen X and Millennials; differences across time

No. 1 - January 2022

  1. Editor's corner
  2. Want to avoid Omicron? Ditch the cloth mask
  3. The metaverse and its implications for location-based leisure
  4. Latest on work-from-home
 

Other Volumes: I II III IV V VI VII VIII IX X XI XII XIII XIV XV XVI XVII XVIII XIX XX XXI XXII XXIII XXIV