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Recent Posts
- Our April Leisure eNewsletter is now available April 19, 2022
- Our March Leisure eNewsletter is now available March 14, 2022
- The February edition of our Leisure eNewsletter is now available  February 15, 2022
- What they fail to explain about vaccines, Delta, and masks September 13, 2021
- No, the pandemic hasn’t ended. It’s still having a significant impact on indoor family and children’s venues July 8, 2021
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Category Archives: Leisure time
The other side of accelerated economic inequality – Americans who have become better off during the pandemic and its implications for out-of-home entertainment & arts
There will be two Americas in the post-pandemic world. There will be the people currently going through financial hell and there will be Americans who have become better off during the pandemic. Continue reading
Hometainment’s impact on the post-pandemic entertainment landscape
When the risk of the coronavirus finally disappears, will our current levels of hometainment continue or will our out-of-home entertainment return to its 2019 levels? Continue reading
Will Uber-Bunkering, an acceleration of a decades old trend, stay uber post-pandemic?
Time at home has been on the increase for decades. The pandemic has caused an abrupt and dramatic acceleration of that trend. Now, almost all socialization, entertainment and cultural activities take place at home. Post-pandemic, will things go back to the old normal? Continue reading
How Covid-19 is reshaping the out-of-home leisure competitive landscape
The pandemic has reshaped the competitive out-of-home leisure competitive landscape, changing the leisure activities people will choose to do. Continue reading
The post-Covid out-of-home entertainment competitive landscape
Pre-Covid LBE and FEC business models are all facing a true existential threat. Their existing business models will all suffer accelerated Darwinism if they don’t adapt and innovate for the new post-pandemic future with customers who are fundamentally different than the ones we knew before. Continue reading
First mover doesn’t succeed unless its also best mover
The conventional wisdom is that first to market can establish a stronghold in the market, a first mover advantage, making it difficult for later entrants to capture market share. However, a first mover advantage is never a sure thing. Being a first mover at the expense of being the best mover will often lead to a competitive disadvantage. Continue reading
The Tchotchke Index is down, but has discretionary spending on OOH entertainment turned the corner?
The Tchotchke Index is down, but other consumer spending is up. What does this mean for location-based leisure venues? Continue reading
Be an LBE disrupter before you get disrupted
The LBE formulas of just a few years past are no longer future proof. Be a disrupter before you get disrupted, because that disruption is already underway. Continue reading
Smartphones are sucking the fun out of leisure time
Now along comes research that indicates a new type of disruption – that the use of digital technology, and more specifically the smartphone, is actually decreasing the fun many people have during the leisure time . . . Continue reading
The digital death of boredom and its implications for LBEs
Boredom used to be location-based entertainment’s friend. That has changed today. . . Continue reading
More about the Social TV competition
Twitter and Facebook Social TV are examples of just one of the many new kinds of growing digital disruptions to yesteryear’s entertainment landscape. Continue reading
Smartphones are making TV tougher competition than ever
Now we have the synergistic combination of two digital screens merging to become more powerful and attractive than either alone. Disruptive digital at-home entertainment competition continues to ramp up its game. Continue reading
eSports, the newest spectator sport
As if eSports play and its viewership hasn’t made the entertainment competitive landscape worse enough for LBEs, now eSports is raising the bar by competing for a share of what time people do spend out of their homes at entertainment venues. Continue reading
More Evidence of the Digital Disruption of Location-Based Entertainment & Culture
So here’s what is so scary for location-based entertainment, sporting events and cultural venues, the vast majority of which are seeing a long-term trend of declining attendance. The use of mobile devices that can be used anywhere 24/7 continues to grow, and the majority of that growing screen time is being used to engage in entertainment . . . Continue reading
New research shows out-of-home entertainment & arts participation on the decline
Our analysis of the American Time Use Survey data shows a long-term trend of declining participation in out-of-home entertainment and the arts, but it is not an across-the-board trend. Continue reading
Infographic on how Americans spend their leisure time on weekends and holidays
As part of our company’s continuing analysis on how Americans spend their leisure time, we produced this infographic. Continue reading